Thursday, November 19, 2009

Jamin Winans on "Ink"

What was your filmmaking background before you made Ink?

JAMIN: I grew up with a video camera in my hand and learned filmmaking mostly by doing it. I joke that Ink is actually my 4th feature film because I made two feature length films by shooting on VHS and cutting on two VCRs when I was a kid. I went to film school for a year, but dropped out realizing my time was best spent just doing it. I made my "first" feature, 11:59, in 2003-2004.

Where did the idea come from?

JAMIN: When I was a kid I was in love with Snow White. Consequently I was terrified of the witch in old woman form. I used to believe she would sneak into my room and try to steal me out of bed to take me to some place terrible. That image stuck with me a long time. It's not just coincidence that Ink looks a lot like the witch from Snow White. And that's where the movie started from. I had the scene of a monster stealing a kid out of bed and angels trying to stop him. The story just kept building from there.

What was your process for writing the script?

JAMIN: I outline heavily. My scripts are usually complicated and involved so I'll often spend months, if not years, outlining. The actual script writing is quick. I tend to not write a single page until I'm absolutely certain I have everything worked out. In the case of Ink I finished the script and then made several revisions over the course of pre-production. There were probably at least a half-dozen revisions. During that time I got feedback from trusted people whose opinions and taste I respect.

How did you finance the film and what did you learn in that process?

JAMIN: We've been building a fan base over the past 10 years or so. During that time we've found some supporters who have been willing to invest in projects. With Ink, Kiowa (my wife and producer) and I really wanted to be investors ourselves. So we mortgaged our house to be the first investors. We then we started to talk to our friends and supporters and gave them a fairly elaborate and visual business plan. The fact that we were investing ourselves certainly helped others feel more comfortable. We raised the financing we needed over about 8 months.

The thing I've learned about financing both our films is that it just takes time. It takes time and leg work to get to the right people and ultimately convince them that this is a project worth supporting.

What sort of camera did you use? What was good about it? What was not so good?

JAMIN: We shot entirely on the Sony V1U. It was the smallest HD camera available at the time (weighing about 3 lbs). Originally we were going to shoot with the Sony CineAlta, but realized it was just too big for the situations we were shooting in. We needed a camera that was light and could fit in small spaces. We were shooting an enormous amount of setups a day and having that small camera was a saving grace.

On the other hand, the issue with the V1U is that the latitude is pretty weak. When shooting night exteriors, we needed to pump out a lot of light to register on that camera. It made night scenes really rough. The Sony EX came out immediately after we wrapped. It's not much bigger than the V1U, but has a much better latitude. If we shot Ink today we would use that camera.

You wore a lot of hats on the film -- writer, director, editor, composer, producer. What's the benefit of doing that? The downside?

JAMIN: Yes, and Kiowa was the producer, production designer, costume designer, and sound designer. The benefit is absolute creative control. I'm able to make the decisions I want without encumbrance. The other advantage is that there's less time wasted on communicating between "departments." So it can be really efficient. The downside is that there are only so many hours in the day. I can only work so fast when I'm doing everything. It can also be nice to have other collaborators throwing in their two cents. You don't get that when you're working on your own.

And, finally, what did you learn from making the film that you can take to other projects?

JAMIN: More than anything I've learned how powerful fans can be. We've had a fan base that's carried us and Ink for the past several months as we've taken it out theater by theater. Because of the time we're living in, we're able to connect with a lot of our fans personally through our social networks. They've become friends, advocates, and have really kept our spirits high as we fight to get Ink released. More now than ever, I suspect our fans will be a big part of the ongoing filmmaking process.

Thursday, November 12, 2009

Paul Solet on "Grace"

What was your filmmaking background before you made "Grace"?

PAUL: I've been running around with a camera since I was a little kid, making short films and writing stories, and I was lucky enough to have parents who were really supportive of the arts, so they always encouraged that stuff. I started making shorts seriously in film school, and kept it up afterwards, but "Grace"is the first feature I've directed.

Where did the idea come from?

PAUL: The basic idea came from the medical science involved. I was having a conversation with someone and it came up that it's actual medical science that if you're pregnant and you lose your child and labor isn't induced, you can actually carry a baby to term, and that this is a decision that women make more frequently than we talk about in polite company. To me, that was such a powerful idea, it was a perfect jumping off place for a genre story. I've always been fascinated about the power of the mother child bond, so "Grace"was born from that.

What was your process for writing the script?

PAUL: I'm a very thorough outliner. I spend a lot of time working out the acts, then the sequences, then the scenes, then the beats, and while I'm doing that I'm working on the characters, who they are and what they want. I never jump into writing until I have an extremely thorough outline. The same was true of "Grace". Even still, the script grew and changed a great deal over the years. I probably wrote 75 drafts of it.

Did you write it with the idea that you'd direct it ... and, if so, did that change how you wrote it?

PAUL: I wrote it with the idea that I'd probably direct it, but if someone had come to me who I thought had a real vision for the script and would make a great film, I'd have let them. The people I met with just weren't those people, and I believe in the story enough to see it done right. I always write with the goal of having it down on paper in a way that anyone can understand without further explanation, even if the intention is for me to direct it. The goal is always to come up with a perfect reading script.

How did you get the film funded and what were the challenges in doing that?

PAUL: A lot of people were interested in purchasing or optioning the script, but they weren't going to let me direct it because I hadn't done a feature before, and they weren't coming up with anyone good to do the job, so that was a challenge.

It wasn't until Adam Green saw the short and solicited the feature - at the urging of our friends at Iconsoffright.com -- that "Grace" was born. And even once Adam and Ariescope had optioned the script, we had a hell of a time landing the dough. In the end, Adam took the project to Anchor Bay, and they loved it so much they offered to finance it. But it was a long road. Lots of footwork, and lots of faith were required....

What did you learn from making the film that you can take to other projects?

PAUL: Treating people right really is the best policy. I encouraged this crew and this cast to take ownership over the project and let it be a show that reminds them why they're in this business, and then I focused on creating an environment in which everyone could do their best work and be respected and appreciated for it. That's the only way to do a movie as ambitious as this in the amount of time we had to shoot.

Thursday, November 5, 2009

Kelley Baker: The Angry Filmmaker

First things first: Why are you angry?

KELLEY: I'm angry for a lot of reasons. I'm pissed that good films can't get distributors because they don't have stars. I am angry that all sorts of Hollywood 5 and 10 million dollar pictures are called "independent" when they're not. I'm angry because a lot of doors have been closed to Real Independent Filmmakers and very few filmmakers seem to care. I see filmmakers give their movies to distributors for nothing, no advance. If you don't get an advance you'll probably never see any money!

I see too many people wanting to be filmmakers for the wrong reasons, to make lots of money and to be famous. And filmmakers aren’t working together to help each other. So many independent filmmakers from the 60’s, 70’s and 80’s were going to change the system, and now they are part of it. They are more interested in money and being critical darlings then fighting the system the way they once were. They have been sucked in to the system and most went down without a fight.

What's wrong with independent film today?

KELLEY: The independent film industry is no longer even remotely independent. It's been mainstreamed by Hollywood and is now simply another over-hyped product. Like commercial radio, pop music and Starbucks coffee, the industry has become a homogenized mess of conglomerates owned by a handful of extremely powerful corporations. It begs the question: Independent from what? We need to take the word "Independent" back!

Indie has become a marketing phrase. I have a tough time sitting through a ten million dollar "indie" movie. I want people to recognize that "indie" doesn't mean stars and all of that other crap. WE are Independent Filmmakers and WE make movies whether WE have a deal or not. I want to see more theaters and media art centers providing places for us to show our work, instead of just giving us lip service about how they support independent film. I am fed up with these "independent" film festivals that show all these movies with big names in them.

Real Independent Films are still being made; they just don’t have access to audiences. I always say that independent filmmaking is a live and well, it’s independent distribution that is dead. You have to play by the industry’s rules to get your film seen if you want a decent sized audience.

I opt to do things differently. Like early punk bands, we have to find our audiences and cultivate them. That’s why I spend half the year on the road touring and showing my films.

I've told filmmakers forever to never put their films on credit cards. Give me your best argument against that habit.

KELLEY: I’ll use my own experience for this one.

I spent a ton of money on my first feature, Birddog. A lot of people told me they would help me get distribution when I made my first feature. I believed them and I probably shouldn't have. I was the Sound Designer on films like Good Will Hunting, My Own Private Idaho, Far From Heaven and Finding Forrester. I had my "indie street cred" but that didn't seem to matter ultimately. I had a screening for friends in LA and everyone liked the movie, then they told me how hard it was to get a distributor and they all walked away.

No one helped. So I arranged screenings for distributors. I screened in LA, New York, Toronto and London. We also had it at the IFFM. The distributors all said the same thing, "We really like this movie but we can't distribute it because it has no famous stars in it." I told them it was an independent film and they said that was fine, but if you make an "independent" film you still need a big star in it.

Anyway, I ended up owing a ton of money to the IRS... Since all of these people had said they were going to help me find a distributor, I took all of the money I should have paid in taxes and used that to fund the film. When it didn't get picked up ... I still owed the money. It took my lawyer and I seven years of dealing with the IRS to finally get everything straightened out. Ultimately I had to sell my home of twenty years and just about everything I owned. It was hell!

I gambled and I lost. I understand that. I listened to certain people that I shouldn't have trusted. Ultimately it was my fault. I made the decisions and I paid the price. I don't want others to go through what I did.

There is no guarantee you will get a distributor, (if you want one), and most people end up paying off their movies working jobs that they hate at 30% interest.

Don’t use credit cards or go way in to debt; if you do you’ll be one of those people.

What's the smartest thing a filmmaker can do before starting their feature? What's the dumbest?

KELLEY: Spend time in pre-production! Too many filmmakers think if you’re not shooting you’re not making a movie. I spend 3 – 4 months easily in pre-production. I try to work everything out long before I start shooting. I rehearse for weeks, just like I’m doing a play. I want all of the actors to know their parts and their characters long before we start shooting.

I only write for locations I know I can get, and I don’t write scenes I know I can’t shoot, (like car chases).

I continue to write throughout this period as well. On Birddog I started pre-production with draft 11 of my script and still made changes throughout the process. On all of my films I don’t even think about shooting until I have done a ton of drafts. I have people I trust read my scripts and get lots of feedback. Your odds of making a good film increase if you have really worked the script over and over. If you have done the work to have a good script the odds get better that you’ll make a good movie. You can still make a bad movie from a good script though, this isn’t a science.

I think you just really need to take your time in pre-pro, don’t rush it. Since I never have any money, the better organized I am, the more efficiently I work and the smoother my shoots go.

As far as the dumbest, I think that is to hurry up everything so you can start shooting long before you’re ready. And using your credit cards. Using friends who aren’t actors in your films. Your friends aren’t good actors no matter what you think. Get good actors. I think there are lots of dumb things you can do if you don’t take your time.

What's the best advice you ever got about filmmaking?

KELLEY: You need to be a shameless self-promoter and self distribute your work. We always hear those bullshit lines; I make my films by any means necessary! Well why aren't you getting your films out by any means necessary? Why are you sitting on your ass waiting to see if you got in to some film festival? Why aren't you burning DVDs and selling them at screenings? Why aren't you promoting your movie on the Internet?

You gotta get the word out, and you have to do it yourself. It has to do with getting your films seen. If no one sees your movies, how are you going to build an audience? I tour, I teach and I have developed a fan base. One person at a time! Has it been easy? No. It's not supposed to be. At then end of the day all you have is your work and if no one knows about it or you, whose fault is that?

Finally, which current filmmakers (independent or otherwise) inspire you?

KELLEY: I will watch anything that John Sayles does. Same with Jim Jarmusch although I thought that Broken Flowers sucked! I like Danny Boyd’s work, Brian Johnson, Beth Harrington, John deGraff, lots of people that most people have never heard of. Janet McIntyre is a filmmaker to watch, she makes docs.

I watch lots of different types of films so I am inspired by films more than I am by filmmakers. I still try and watch lots of docs and foreign films to get a different point of view of the world.

I actually think I am more inspired by writers and musicians than I am by filmmakers. I am inspired by people who don’t give a shit what others think, they push forward and make the things that they want to make. I like things that are passionate in some way or another.

I don’t have a television, so I read more than most people and I love to visit museums. That is the way I have always been…

Did I answer the question?

http://www.angryfilmmaker.com/index.php

Thursday, October 29, 2009

Antonio Campos on “Afterschool”

What was your filmmaking background before you made Afterschool?

ANTONIO: I've been making short films since I was about 13. I attended the New York Film Academy when I was 13, but had to lie about my age to be in the program since they didn't have a teen program. I made my first shorts there and then continued to make shorts all through high school. Eventually, I went to NYU for film where I made a short Buy It Now, which was made with a tiny crew on video for no money. That short ended up winning the First Prize in the Cinefondation at Cannes, which ultimately helped open a lot of doors and create a lot of opportunities. After that I made one more short, The Last 15, which was in Official Competition at Cannes in 2007.

Where did the idea for Afterschool come from?

ANTONIO: The seed for the idea came sometime after my last year in high school. That year started off with 9/11 and one of my best friends lost his father that day, and it ended with a close friend of mine dying in a freak accident while traveling through Europe. I really didn't know how to process or deal with these deaths-- I felt very connected and disconnected at the same time.

I had this idea of a boy witnessing the death of two girls by drug overdose. The girls were kids he had seen in the hallways but never had spoken to or been really close to until they died in front of him. Then over the years and through my Residence in the Cannes Residence program, I developed the idea into what the film became.

What was the writing process like?

ANTONIO: It was long. There was a long period of a lot of note taking and brainstorming. When the chance to apply to the Cannes Residence came up, I wrote a formal treatment. I made the top 12 and was flown out to Paris for the interview, but was ultimately rejected.

I went back and reworked the treatment and resubmitted. I was accepted the following year, and it was really while I was in Paris writing that the whole thing came together. It was there that the idea that the boy would be in a video class came to me, and once I had that, it all came together.

How did you fund the film?

ANTONIO: It was all funded privately, through people my producers, Josh Mond and Sean Durkin, had met and discussed the project with over the years. Our budget was relatively low, but it was still more money than any of us had tried to raise before. There were enough people who believed in us and the project who were willing to take a risk on it. Also, we were able to actually shoot the film on 35 anamorphic because my producers were able to get such good deals from the vendors.

What sort of camera did you use? What was good about it? What was not so good?

ANTONIO: We shot 35mm on an Arri 535 with anamorphic lenses from Joe Dunton. It was a good camera for the shoot since there wasn't a lot of handheld and a lot of static shots, and the lenses for the most part were great.

With anamorphic, you're always going to have vignetting and focus issues on some lenses. We figured out what problems there were with which lenses and then were just always conscious of that as we were shooting, only using them we had to. Some of it we were able to correct in post.

How did you find your crew?

ANTONIO: Everyone on the film for the most part had gone to NYU with me and my producers. And those who didn't go to NYU were people that we had worked with on other projects. It was really comfortable, friendly, and safe environment for me as a director since I had already established a rapport and friendship with almost everyone on the set before we started. As a director, it's the greatest feeling when everyone around you seems to be as committed and excited about the film you are trying to make as you are, and I felt that way about my crew every day.

What are the advantages (and disadvantages) of being your own editor?

ANTONIO: I felt that I knew how I wanted the film to play, and I knew the film better than anyone else that it didn't seem right, especially on my first feature, to not edit myself. Also, I'm not someone who becomes married to anything. I always see myself as a slave to the film; whatever's right for the film is what I'm going to try and do.

That said, there are disadvantages.

Eventually, because you have been with the film for so long, it is hard to distance yourself enough to have any sort of emotional response to it. It all becomes a bit too intellectual, which I don't like. Also, I was handling a lot of things that an assistant editor would normally deal with, like syncing and prepping the film for the negative cut. These things just become tedious, and in terms of dealing with prepping the film for a negative cut or whatever you're going to end up on, it's difficult because it just forces to spend more time in front of the timeline. Not making changes becomes a challenge because there's always something you feel like you can play with a bit more. My negative cutter was definitely not happy with me

And, finally, what did you learn from making the film that you can take to other projects?

ANTONIO: There's so much you learn from just making a film, a lot of it isn't even anything you recognize consciously. I feel like anything you do behind or in front of the camera is beneficial and forces you to hone a certain tool or try and learn something knew about yourself and your process.

I like preparing as much as possible, and did so on Afterschool, but I would love to be able to do more tests with stocks and lenses beforehand. To really know the quirks of every lens and the different looks you can achieve with each stock and each process available in the developing and printing. We were able to do this to a certain extent, but just couldn't afford to do as much as my DP or I would have liked.

"Afterschool" is available On Demand. Check your local listings.

http://www.ifcfilms.com/films/afterschool

Thursday, October 22, 2009

Sean Baker on "Take Out"

What was your filmmaking background before you made Take Out?

SEAN: I went to NYU and got my bachelors in Film & TV studies. Shortly after graduating, I made a film called Four Letter Words. I raised the money to make it on 35mm by luckily landing a few commercial gigs for a toy manufacturer. It is a look at college age suburban males. I know that sounds trite but my goal at the time (1995) was to tackle the subject in a different way than other films had. I felt that most films went for flat out comedy when covering this topic. I wanted to focus on the realism; drawn out conversation, the awkward moments, etc.

I lost my way in the post-production and it took four long years to find the right cut. Matt Dentler and Bryan Poyser at SXSW championed the film and it made its premiere there in 2000. Vanguard Cinema put in out on DVD shortly after. I'm quite aware of the faults of the film but I'm still glad I made it. I feel I had to get that film out of my system before exploring other subjects.

During post-production on Four Letter Words, a public-access show that I co-created, called Junktape, got picked up by IFC and renamed Greg the Bunny. Greg the Bunny has had several incarnations over the years, going to Fox and then back to IFC. We are currently embarking on a whole new incarnation (but I can't go in to detail on that in fear of jinxing it.)

I met Shih-Ching in 1999 at the New School where she was getting her Masters in Media Studies. We decided to make Take Out in the summer of 2003.

Where did the idea come from?

SEAN: Shih-Ching and I were living above a Chinese restaurant. We watched the deliverymen coming and going all day and wondered about how NYC looked through their eyes. Shih-ching began conversing with them and we soon realized that there was an important story to be told about the daily struggle of one of these individuals.

What was your process for co-writing the script?

SEAN: Shih-Ching and I wrote the script together in English. She then translated the dialogue to Mandarin. We referred to both scripts while shooting. I could follow the actors line by line so both Shih-Ching and I could judge the actor's delivery and the scene's pacing.

How did you finance the film and what did you learn in that process?

SEAN: We were barely paying rent at the time so we paid for things in piecemeal. I was doing freelance editing and Shih-Ching was a freelance graphic artist. As checks came in, we paid out. We learned that it's still possible to beg, borrow and steal.

What sort of camera did you use? What was good about it? What was not so good?

SEAN: We used the Sony PD-150 which was the standard SD miniDV camera being used at that time for indie films. It was an amazing camera for light sensitivity. Besides not being HD, the drawback was that it did not have a 24p mode. So I had to de-interlace the video footage in order to give it a more filmic look.

And, finally, what did you learn from making the film that you can take to other projects?

SEAN: First and foremost, Take Out caused me to fall in love with shooting urban-based dramatic realism. It was the catalyst for my follow-up film Prince of Broadway.

Take Out forced us to improvise as filmmakers and accept limitations as blessings. Instead of fearing the unknown, we were excited by it and welcomed it. This led to countless 'happy accidents' that we are so grateful for.

This attitude of accepting chaos with open arms is something that I brought to Prince and will continue to take to other projects no matter how large of a production it may be.

Thursday, October 15, 2009

Marc Fienberg on "Play the Game"


What was your filmmaking background before you made Play the Game?

MARC: Almost none! For some strange reason, I enrolled in business school instead of film school, and got my MBA from Northwestern. I had made a few short films beforehand, but besides that, I came to Play The Game on the first day of shooting with very little experience, but lots and lots of preparation.

I was meticulous in preparing, having storyboarded almost the whole film, and shot-listed every single shot in the whole film. It definitely paid off, and I think things went much easier on set because of all the preparation.

Where did the idea come from?

MARC: Play The Game is about a young ladies' man who teaches all his dating tricks to his lonely, widowed grandfather. It was inspired by my own grandfather, who started dating again when he was 89 year-old, and came to me for advice. Admittedly, I was a little bit uncomfortable hearing all the details of his love life at first, but I quickly learned how nice and endearing it was to see an 89 year-old man go through all the same emotions in dating as a school kid.

So I helped him out by teaching him my 5 sure-fire dating tricks that my friends and I developed, and sure enough, I learned a lot from him as well. It was two bachelors out on the town, one in his twenties, and one in his eighties.

What was your process for writing the script?

MARC: I outlined extensively before writing a single word, and when constructing the story, I construct it backwards, starting with the ending. For me, story is the most important element, and what that means is that the ending needs to be great. It's hard to write a romantic comedy that surprised people, and indeed, I think in Play The Game the audience is satisfied and happy because the characters they want to end up together in the end actually do get together in the end, but they're also very surprised by the last few minutes of the film in the way it all happens. That is why I think the film is getting all the attention it's getting. Aside from the controversial sex scene with Andy Griffith that is...

Did you write it with the idea that you'd direct it ... and, if so, did that change how you wrote it?

MARC: No, I wrote it just trying to write the best, most intriguing, most entertaining story possible, without any thought as to who was going to direct it. The goal was just to make sure that whoever read the script was taken on a fantastic, funny, and clever ride.

How much trouble was it to hang on to the script and be the director?

MARC: With regard to being the director, I went through a similar process with almost every investor that came on board. Everybody thought I had a wonderful script, but each person was eager to have me find a director with more experience. Then, as they got to know me, see my short films, and get to know me professionally, every single one of them reversed course and supported me as their first choice of director. They quickly realized in talking to me that there was nobody who was going to be more passionate, more prepared, and more in tune with the characters and story than me.

What did you learn from making the film that you can take to other projects?

MARC: I could write a book on what I learned from my first film. Probably the most important thing I learned was that the old saying in Hollywood is true: 90% of good directing is good casting.

Having legends like Andy Griffith, Doris Roberts, and Liz Sheridan, not to mention fantastic younger actors like Paul Campbell and Marla Sokoloff, made it very easy to direct. The more I just stood out of their way and let them do their thing, the better performances I got.

Thursday, October 8, 2009

Marc Clebanoff on "The Pink Conspiracy"

What was your filmmaking background before you made the film?

MARC: THE PINK CONSPIRACY was my second feature film that I produced. I had made another small film, an arthouse drama called UNSPOKEN, that starred Justin Allen & William Sadler. I had attended film school at USC from 1998-2002 as well but my actual hands on production experience was pretty limited. I had had pretty extensive experience as an independent filmmaking consultant and line producer though and had worked closely developing projects with some prominent people like Michael Madsen & cult filmmaker Larry Bishop. I had also worked several years of feature development at Neil Labute's company, Pretty Pictures.


Where did the idea come from to make The Pink Conspiracy?


MARC: PINK was based on a short film I made my senior year of college. The original short film, titled "Conspiracy" is on the special features of the DVD. The idea of a guy being terrorized by all of the women and ex girlfriends in his life came from a joke between myself and a former girlfriend. Every time she did something that annoyed me I would joke that she was the leader of the conspiracy and that they probably got together and had meetings to plot against me. People thought the short film was a really funny idea so my co-writer and I decided to develop it into a full feature film.


What was the process for writing the script? How did you two share duties?


MARC: Obviously the general story came from my short film, which consisted simply of the main character stumbling upon a meeting of all of his ex girlfriends who were plotting to destroy his life. My co-writer Brian Scott Miller and I started with that concept and then fleshed out a story arc that exploited a lot of the actors and locations that we already had access to. We knew when we sat down to write it what our budget was going to be so we were very conscious of writing it in a way that was condusive to the elements at our disposal.


We spent a lot of time in a bar in Sherman Oaks called Pineapple Hill brainstorming and outlining the actual script. We wrote a lot of the sequences individually then went through them together to polish them up. At the end of the day, however, most of the film we can't decipher which one of us wrote what. It was a very fun and extremely balanced collaborative effort.


How did you fund the film?

MARC: Painfully. We had an investor who was going to give us a much larger sum for a different film. Unfortunately this individual took a huge hit from Hurricane Katrina and had to take a step back. We had some seed money from another source so we took that seed money and tripled it by means of 4 other individuals, all of whom we already knew personally - mostly friends.


What are the advantages of co-directing? Any disadvantages?


MARC: The advantages of co-directing is that like writing the script, you get to bounce ideas off of each other and take the best from both. The disadvantages are that occasionally you disagree about the way something should be done.


What obstacles did you have to overcome to make the film?


MARC: The biggest physical obstacle was that we shot during an absolutely vicious heatwave in LA. That definitely did not make for an enjoyable shoot. Other than that it was all of the obstacles you encounter working on a low budget: finding locations on the cheap, sometimes stealing locations, making our days, delivering for distribution, etc.


What did you learn from making the film that you have taken to other projects?


MARC: The biggest lesson I learned from producing THE PINK CONSPIRACY was how to structure your film in a way that's condusive to selling it. Now having produced and directed 4 of my own features, I've learned that buyers tend to only watch the first 10 minutes of a film. Therefore, make sure you have the most marketable elements in the first ten minutes. If it's an action film, make sure there's some great action. If it's comedy, make sure you kick off with something hilarious. Put your biggest names in the film early on. This also requires that you consider this during the writing process as well.


I've also learned that promotion is the key to success. You can have a great film, but if the public isn't aware it exists, it won't do business. Good Key Art is crucial as well. We had to do a photo shoot (out of pocket) because we didn't have good enough images from the set to create a decent cover. Cover art can make or break an independent film.

http://www.ThePinkConspiracy.com/